I completely understand now the lure of games on Android phones. No, not PLAYING them…developing them. Why? Because no one really cares if your game sucks, or breaks, or simply doesn’t work. Sure, they may get angry and give you one star…but who the heck cares, it’s a GAME!??
Now, attempt to create a weather alert app, and you’ve signed yourself up for a lot of hurt. People expect it to work, DUH. But even more so than, say, a tip calculator app…you feel a bit of pressure for the app to do what it’s supposed to. Not to be too dramatic, but people’s lives really are involved. I’m certain anyone living in the midwest has learned to deal with tornados and warnings long before my app came along, so it’s not like I’m suddenly crucial. But still…the one time someone gets a notification from my app when they couldn’t have gotten it from somewhere else…that’s awesome. And the many times I’m hearing about where it DOESN’T do what it’s supposed to? That’s sucksville.
I pondered many times today just yanking the app and refunding everyone. That’d be alot of clicking, but still…then I’d be free….FREE!! But I’m not going to give up yet. As long as I still have the time to devote to this, I’ll make every effort to get it to work flawlessly.
And in the meantime, I daydream about a game….a fun game, where people *laugh* when they play it….where no one can die if it Force Closes on them, and at worst they give you 1 star and uninstall it, but hey, it was free, so go for it…. *drifts off*